When the children of the world’s greatest secret agents unwittingly help a powerful game developer unleash a computer virus that gives him control of all technology, they must become spies themselves to save their parents and the world.
While hanging out after school, Charlie and his friends discover the headquarters of the world’s most powerful superhero hidden beneath his home. When villains attack, they must team up to defend the headquarters and save the world.
Carmen and Juni think their parents are boring. Little do they know that in their day, Gregorio and Ingrid Cortez were the top secret agents from their respective countries. They gave up that life to raise their children. Now, the disappearances of several of their old colleagues forces the Cortez' return from retirement. What they didn't count on was Carmen and Juni joining the "family business."
Henry Hart meets a superfan—eager to fight crime with Kid Danger—who comes into possession of a device that can open up alternate realities. Facing a wild ride, Henry will need his best friend Jasper and his new superfan sidekick to find his way out or be stuck in another dimension forever.
The Resistance builds in numbers as humans are freed from the Matrix and brought to the city of Zion. Neo discovers his superpowers, including the ability to see the code inside the Matrix. With machine sentinels digging to Zion in 72 hours, Neo, Morpheus and Trinity must find the Keymaker to ultimately reach the Source.
A hardened CIA operative finds himself at the mercy of a precocious 9-year-old girl, having been sent undercover to surveil her family.
After Megamind, a highly intelligent alien supervillain, defeats his long-time nemesis Metro Man, Megamind creates a new hero to fight, but must act to save the city when his "creation" becomes an even worse villain than he was.
Tony and Tia are other-worldly twins endowed with telekinesis. When their Uncle Bene drops them off in Los Angeles for an earthbound vacation, a display of their supernatural skill catches the eye of the nefarious Dr. Gannon and his partner in crime, Letha, who see rich possibilities in harnessing the children's gifts. They kidnap Tony, and Tia gives chase only to find Gannon is using her brother's powers against her.
Amelia, a young genius and daughter of a top secret agent, unknowingly invents a contraption that makes her the target of an evil scientist.
Super spy Lance Sterling and scientist Walter Beckett are almost exact opposites. Lance is smooth, suave and debonair. Walter is… not. But what Walter lacks in social skills he makes up for in smarts and invention, creating the awesome gadgets Lance uses on his epic missions. But when events take an unexpected turn, Walter and Lance suddenly have to rely on each other in a whole new way.
Four teenagers in detention discover an old video game console with a game they’ve never heard of. When they decide to play, they are immediately sucked into the jungle world of Jumanji in the bodies of their avatars. They’ll have to complete the adventure of their lives filled with fun, thrills and danger or be stuck in the game forever!
Zenon Kar, a 13-year-old girl who lives on a space station in the year 2049, gets into some trouble and is banished to Earth. With help from some Earth friends she must find her way back.
When brilliant video game maker Flynn hacks the mainframe of his ex-employer, he is beamed inside an astonishing digital world and becomes part of the very game he is designing. In his mission through cyberspace, Flynn matches wits with a maniacal Master Control Program and teams up with Tron, a security measure created to bring balance to the digital environment.
Beatrice Prior and Tobias Eaton venture into the world outside of the fence and are taken into protective custody by a mysterious agency known as the Bureau of Genetic Welfare.
Gru is recruited by the Anti-Villain League to help deal with a powerful new super criminal.
Lincoln and the Louds are ecstatic to welcome their new Gran-Gran, Myrtle, into the family with a tropical wedding celebration; but the festivities are cut short when an old nemesis from Myrtle's secret agent past appears on the island.
When Barbie is accidentally pulled into her favourite game, she teams up with the roller skater Bella and her friend Cutie, to stop a mischievous emoji who is trying to take control of the game.
Mild-mannered Clark Kent works as a reporter at the Daily Planet alongside his crush, Lois Lane. Clark must summon his superhero alter-ego when the nefarious Lex Luthor launches a plan to take over the world.
Davey Osborne is an average 11-year-old boy with an overactive imagination. He spends his days playing video games and pretending to be a spy with his imaginary father-figure, Jack Flack - a substitute for his real father, who is struggling with the recent death of Davey's mother. However, fantasy becomes reality for Davey after he witnesses the murder of an FBI agent, who in his dying breath, gives Davey a mysterious video game cartridge called Cloak & Dagger, which in actuality contains top-secret government information. With the help of his younger friend Kim, the tech savvy Morris, and even a little help from his fictional secret agent mentor, Davey must stay one step ahead of pursuers as he tries to survive a real-life game of espionage in the streets of San Antonio, Texas.
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