A lonely teenage horror fan and video gamer plays a new immersive and hypnotic computer game where he becomes a psychopathic killer, but when he emerges, he finds that the murder has actually happened.
A game designer on the run from assassins must play her latest virtual reality creation with a marketing trainee to determine if the game has been damaged.
A psychotherapist journeys inside a comatose serial killer in the hopes of saving his latest victim.
One year after her sister Melanie mysteriously disappeared, Clover and her friends head into the remote valley where she vanished in search of answers. Exploring an abandoned visitor center, they find themselves stalked by a masked killer and horrifically murdered one by one...only to wake up and find themselves back at the beginning of the same evening.
When a virus leaks from a top-secret facility, turning all resident researchers into ravenous zombies and their lab animals into mutated hounds from hell, the government sends in an elite military task force to contain the outbreak.
After the brutal death of a friend, a group of friends find themselves in possession of a video-game called "Stay Alive," a blood-curdling true story of a 17th century noblewoman known as the Blood Countess. After playing the game when they know they shouldn't, however, the friends realize that once they die in the game — they die for real!
Two men wake up to find themselves shackled in a grimy, abandoned bathroom. As they struggle to comprehend their predicament, they discover a disturbing tape left behind by the sadistic mastermind known as Jigsaw. With a chilling voice and cryptic instructions, Jigsaw informs them that they must partake in a gruesome game in order to secure their freedom.
Jigsaw has disappeared. Along with his new apprentice Amanda, the puppet-master behind the cruel, intricate games that have terrified a community and baffled police has once again eluded capture and vanished. While city detectives scramble to locate him, Doctor Lynn Denlon and Jeff Reinhart are unaware that they are about to become the latest pawns on his vicious chessboard.
As the president of a trashy TV channel, Max Renn is desperate for new programming to attract viewers. When he happens upon "Videodrome," a TV show dedicated to gratuitous torture and punishment, Max sees a potential hit and broadcasts the show on his channel. However, after his girlfriend auditions for the show and never returns, Max investigates the truth behind Videodrome and discovers that the graphic violence may not be as fake as he thought.
Law enforcement finds itself chasing the ghost of a man dead for over a decade, embroiled in a diabolical new game that's only just begun.
A mother of two inherits a home from her aunt. On the first night in the new home she is confronted with murderous intruders and fights for her daughters’ lives. Sixteen years later the daughters reunite at the house, and that is when things get strange...
A man struggles with memories of his past, including a wife he cannot remember, in a nightmarish world with no sun and run by beings with telekinetic powers who seek the souls of humans.
Twelve strangers wake up in a clearing. They don't know where they are—or how they got there. In the shadow of a dark internet conspiracy theory, ruthless elitists gather at a remote location to hunt humans for sport. But their master plan is about to be derailed when one of the hunted turns the tables on her pursuers.
On a road trip, Nic and two friends are drawn to an isolated area by a computer genius. When everything suddenly goes dark, Nic regains consciousness – only to find himself in a waking nightmare.
In a post-apocalyptic future where an event known as "The Quiet Rapture" caused all known stars and habitable planets in the universe to disappear, a convict is sent to search an ocean of blood discovered on a desolate moon, using a small submarine nicknamed the "Iron Lung".
Despite Jigsaw's death, and in order to save the lives of two of his colleagues, Lieutenant Rigg is forced to take part in a new game, which promises to test him to the limit.
During the Civil War in 17th-Century England, a small group of deserters flee from a raging battle through an overgrown field. They are captured by an alchemist, who forces the group to aid him in his search to find a hidden treasure that he believes is buried in the field. Crossing a vast mushroom circle, which provides their first meal, the group quickly descend into a chaos of arguments, fighting and paranoia, and, as it becomes clear that the treasure might be something other than gold, they slowly become victim to the terrifying energies trapped inside the field.
As a deadly battle rages over Jigsaw's brutal legacy, a group of Jigsaw survivors gathers to seek the support of self-help guru and fellow survivor Bobby Dagen, a man whose own dark secrets unleash a new wave of terror.
When professional gamer Hana, who suffers from acute agoraphobia, receives new equipment that enhances her game, she begins to wonder if it is reading her mind – or controlling it.
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