A magician does tricks with the aid of his assistant, the Human Pump.
Mal emerges from the shadows of a mystical forest onto a dark coastline where she crosses paths with Dizzy.
The background of this picture represents a scene along the beautiful river Seine in Paris. A gentleman enters, and taking a blackboard from the side of the picture, he draws on it a sketch of a novelist. Then, standing in the centre, he causes the living features of his sketch to appear in the place of his own, which is utterly devoid of whiskers. The change is made so mysteriously that the eye cannot notice it until one sees quite another person in the place of the first. Again another sketch is shown on the board, this one being that of a miser; then an English cockney; a comic character; a French policeman, and last of all, the grinning visage of Mephistopheles. It is almost impossible to give this film a more definite description; suffice it to say that it is something entirely new in motion pictures and is sure to please. (Méliès Catalog)
A magical glowing white motorcar ignores policemen, drives up buildings, flies through outer space, and can transform into a horse and carriage.
Donald continually heckles Mickey's magic act, but Mickey bests him at every turn. Donald shoots off a magic pistol that causes all the stage props to fall down on them at the finish of the act.
At the royal court, a prince is presenting the princess whom he is pledged to marry when a witch suddenly appears. Though driven off, the witch soon returns, summons some of her servants, and carries off the princess. A rescue party is quickly organized, but the unfortunate captive has been taken to a strange, forbidding realm, from where it will be impossible to rescue her without some special help.
A weary traveler stops at an inn along the way to get a good night's sleep, but his rest is interrupted by odd happenings when he gets to his room--beds vanishing and re-appearing, candles exploding, pants flying through the air and his shoes walking away by themselves.
Aura is gifted with magical abilities; she and her friends have many exciting adventures at the academy, but soon Aura learns that the school hatches many dark secrets that she must uncover. Will she be able to unveil the truth?
Félicien Trewey uses a basic prop to create comical hats and their accompanying caricatures.
The Oscar-winning cat-and-mouse twosome--Tom and Jerry--returns with another adventure. When Tom and Jerry's irrepressible curiosity gets the best of them, the mysterious magic ring that Tom guards with his life ends up stuck over Jerry's head. Now, Jerry must find a way to free himself of the ring while fleeing Tom, who wants to remove the ring any way he can! Find out if the pair can conjure up a solution in this fur-raising, madcap escapade.
A penniless troubadour consults witch Carabosse about his future, but offends her by paying with a bag of sand. He evades the witch's revenge, and saves the beautiful princess.
When a young girl’s sketchbook falls into a strange pond, her drawings come to life—chaotic, real, and on the loose. As the town descends into chaos, her family must reunite and stop the monsters they never meant to unleash.
A film from Méliès has him playing a magician who does a few tricks including making a woman disappear.
The leader of a marching band demonstrates an unusual way of writing music.
Monsieur Cinema, a hundred years old, lives alone in a large villa. His memories fade away, so he engages a young woman to tell him stories about all the movies ever made.
A band-leader has arranged seven chairs for the members of his band. When he sits down in the first chair, a cymbal player appears in the same chair, then rises and sits in the next chair. As the cymbal player sits down, a drummer appears in the second chair, and then likewise moves on to the third chair. In this way, an entire band is soon formed, and is then ready to perform.
Recently orphaned, a young boy is taken in by his godmother who is shocked to realize that she can see the boy's imaginary friend: a flamboyant, French magician named Bogus.
Thunder, an abandoned young cat seeking shelter from a storm, stumbles into the strangest house imaginable, owned by an old magician and inhabited by a dazzling array of automatons and gizmos. Not everyone welcomes the new addition to the troupe as Jack Rabbit and Maggie Mouse plot to evict Thunder. The situation gets worse when the magician lands in hospital and his scheming nephew sees his chance to cash in by selling the mansion. Our young hero is determined to earn his place and so he enlists the help of some wacky magician's assistants to protect his magical new home.
Stuck in a life of indentured servitude, Marek dreams of becoming a wizard. When she meets the beautiful priestess Teela in need of help, she offers her assistance and provides a motley troupe. Together they go in search of Teela's sister, who was kidnapped by a wild ogre.
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