A Spanish cat is more interested in playing flamenco guitar than trying to catch the mouse El Magnifico (Jerry). Tom arrives from the States with world champion mouse-catching credentials to have a go.
With his tribe's move to follow the migrating bison, Yakari, the little Sioux boy, sets out on his own to follow the trail of Little Thunder, a wild mustang said to be untameable. Travelling far from home and deep into the territory of the terrible cougarskins, Yakari and Little Thunder undertake a great adventure and find their way back home.
Becoming royalty overnight is every girl's dream, and Sofia is eager to prove she can be a true princess. Visit an enchanted circus, meet a pet dragon and soar through desert skies with Sofia and Amber on a magic carpet ride! But when their high-flying adventure veers off course, it's special guest Princess Jasmine to the rescue with inspiring advice about trying new things, staying strong and trusting yourself. Sparkling with extraordinary songs, unforgettable characters and thrilling surprises, Ready to Be a Princess opens the door to a whole new world of kindness, helping others and being the best you can be!
Unaired special of “Himouto! Umaru-chan” included with the manga’s tenth compiled volume. Realizing it is Taihei's birthday, Umaru asks Nana for advice on what to do for him. Umaru decides to act like an ideal sister and spend time with Taihei, only to discover that he prefers her the way she is. Later, as the girls begin their summer vacation by going to a swimming pool, Umaru wonders if she should stop putting on an act in front of her friends and reveal that she, Komaru, and UMR are the same person. As Umaru becomes conflicted over what will happen if she tells everyone, her friends assure her that she doesn't need to reveal her secrets if it'd just make her suffer. Relieved by the support of her friends, Umaru makes the decision to continue hiding her secret.
Two travelers undertake the construction of a gigantic bridge in order to cross a gulf blocking their way.
The grandfather welcomes us into his blue grotto, there was still beautiful memories of childhood to tell Kirikou: the times when he helped the men and women of his village and elsewhere ... He tells us how Kirikou, thanks to his bravery and intelligence, came to the aid of the strong woman. He tells us by what trick the little hero found the grumpy old man, who had been lost in the bush, and how a cherry threatened by the witch was finally able to pass on his knowledge to the villagers. We also discover the secret of a mysterious blue monster, and finally through a flute linked to the family of our small and valiant heroes, the magical power of music.
As the narrator explains, educating children is one of the most important things today and the heroic man who takes on this role is "the school teacher" (Goofy, naturally). After taking role call, Goofy tries to teach the class but keeps having to deal with a mischievous trouble-maker named George who enjoys sneaking out of class to go fishing, eating the teacher's apple, squeaking chalk, making faces while teacher gives a geography lesson, and terrorizing the other students with his water pistol. In the end, George's mischief goes too far when he destroys the school with an exploding bomb and is forced to write "I will not bomb the school again" 100 times!
In 2086, Earth's axis tilted 90 degrees and after three years span, approximately ten billion people died. One million colonists who had moved to the moon prior to the disaster escaped what later became known as "The Great Fall". At the moon, they established the Panhuman World Government and organized the recolonization of the world. Seven locations were chosen for cities as starting points for this massive project.
Hélène, 40 years old, comes to visit her aging mother in the French countryside. But her mother isn't being her usual self. She seems to have formed a strange bond with the plants, insects, and the old oak tree at the end of her garden...
A 1968 animation/documentary that criticises the industrial system.
A young boy is transformed as he watches the Olympics on TV.
That wascawwy wabbit is chased into a theatre by Elmer Fudd, and ends up having to perform to save himself, as well as convince Elmer to act himself. The vaudeville industry was never this wacky!
Bits of found film and different types of animation illustrate a classic chase scene scenario: A woman is abducted and a man comes to her rescue, but during their escape they find themselves in the enemy's secret headquarters.
Pikachu and Meowth are on a search: a search for the elusive Pokémon, Mew. They search everywhere! The sea, the sky, the woods...will they ever find Mew?
A dopey Pilgrim goes hunting a turkey who speaks in a Jimmy Durante impersonation and runs the local black market. War and rationing gags abound (Pilgrims line up behind a sign reading "Ye Cigarettes Today"), as well as a running gag featuring a bear wearing an "Eat at Joe's" sandwich sign. The turkey harnesses the power of gags to save himself.
Bugs and Daffy get lost on the way to Palm Springs and end up in the Himalayas, where they meet an Abominable Snowman who has always wanted a rabbit for a pet.
Cyrus annoys all his companions with his new friend Toasty the toaster, so they decide to get rid of it.
In a pandemic-era hospital, a robotic vacuum, bored by its repetition, decides to quit. Seeking a more meaningful existence, it ventures to a quiet Chinatown street. There, it encounters two solitary rabbits, each trapped in their own repetitive routines. As the vacuum befriends one of these characters, it finds a sense of community and begins to explore a broader purpose beyond its programmed tasks of cleaning. A dance ensues and for a time things are good. But all good things in life can't last.
A trained seal has escaped from the Jingling Brothers circus; there's a $100,000 reward. Both the Captain and John Silver hear this news, as does the seal. They show up, offering the seal a ride to wherever she wants to go; home to the arctic, as it happens. The Captain wins round one, grabbing the seal while John is engaged in a fight with yet another reward seeker.
From arcade games to sled days and hiccup cures, Cory Carson’s curious little sister Chrissy speeds off on her own for fun and adventure all over town!
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